Jordan East is a media artist living and working on Gadigal and Wangal country. His practice explores the relationship between technology and music through immersive video, large scale interactive installations and augmented physical environments.
Spanning video, projection, interactive installation and theatre, Jordan’s projects often evolve in collaboration with improvisational musicians. Working at the intersection of experimental electronic music and moving image, his work interfaces performers and audiences with technology through sensors and responsive systems. Jordan’s process employs procedural animation, photogrammetry, real-time generative methods and emerging digital workflows to blur the boundaries between physical and virtual worlds.
Education
University of New South Wales / UNSW Art & Design
Bachelor's Degree, B Computer Science/ B Media Arts (Hons) · (2013 - 2017)
Selected Exhibitions
2026 Under Waters - Friends With Computers collective
- Recipient of the inaugural boorda yeyi commission, Perth Institute of Contemporary Arts
2026 Ghost Between Streams II- New Annual, Newcastle
2025 Stable Confusion - Soft Center 2025, White Bay Power Station
- Presented in 2026 at ACMI, Arts House and MCA
2025 The Emperor’s Tomb - WA Museum Boola Bardip. As part of Junior Major collective
2024 LOOK ▷ SEE - Friends With Computers collective
2025 Forever - MOD. Adelaide. As part of Junior Major collective
2024 kajoo yannaga (Come on, Let’s Walk Together) - Friends With Computers collective
- Commission by Creative Australia (VACS Fund) and UTP. Presented in 2024 with Now or Never Festival and MIFF at ACMI
- Winner 2024 The Uncle Jack Charles Award
2023 Songs For Freedom - National Tour 2023. as part of Big hART
2022 The Acoustic Life of Boatsheds - Sydney Festival 2022
2022 Being Mushroom City of Sydney Creative Studios for Brand X
2022 Marle - 4A Digital - as part of Origin Collective
2020 Singularity - PARALLELS - Kudos Gallery - as part of Origin Collective
2020 Meeting Hill - Origin Virtual, Kudos Gallery (Online) - as part of Origin Collective
2019 SKATE - The Cutaway, Barangaroo
2016 I LOVE YOU - Circular Quay VIVID 2016
2016 Vibrance - Please Do Not Touch The Art, Airspace Gallery, Marrickville
Media
Under Waters
‘Portals, Spirals and Stars: Site Resonance and Time’ blueartjournal.com
‘PORTALS, GATEWAYS AND POCKETS OF DEEP TIME: PICA ANNOUNCES THE RECIPIENT OF THE INAUGURAL BOORDA YEYI IMMERSIVE ARTS COMMISSION’ boorda-yeyi.org.au
SKATE
https://www.bighart.org/painting-with-light-the-tech-wow-factor-of-skate/
VIVID
https://newsroom.unsw.edu.au/news/art-architecture-design/unsw-heart-vivid
https://www.smh.com.au/national/nsw/vivid-lights-and-music-festival-driven-by-sydneysiders-fear-of-missing-out-20160526-gp4i8g.html
Experience
I am currently working as a freelancer working in Sydney’s inner-west. Aside from my artistic practices and collaborations, my work accommodates a wide range of media, including interaction, systems and visual development for real-time applications such as TouchDesigner, Unreal Engine and Unity - I also create music videos & content for musicians and music festivals, and provide VR /AR, motion graphics and editing work for studios, agencies and corporations. Here are a few of my previous roles:
Technical Director, Co-founder
Friends With Computers
2025 - present
Friends With Computers is an artist collective composed of April Phillips, Pat Younis and Jordan East. Through play with technology, we focus on futurism, human intelligence, experimental and ethical practices.
Creative Partnership
Tilde Visual
2019 - present
Alongside Pat Younis, Tilde Visual provides interactive and real-time software and content development services.
REEL
Associate Artist
Big hART
December 2020 - present
I have been working alongside the team at Big hART on many of the amazing projects they conduct across Australia. Big hART’s work sheds light on invisible stories, bringing hidden injustice into the mainstream, through authentic, high-quality art made by professionals, with communities.
My role in these projects includes:
A/V content design for theatre - creating content for dynamic and interactive theatre shows, using tools such as TouchDesigner and Unreal Engine 5
Installing and operating multi-projector / multi-surface shows
Running workshops in communities and with young people to teach digital skills such as photography, videography, editing, photogrammetry and introductions to game engines
Bringing illustration, music and stories created by community to life through animation
Unity Artist
Alt.vfx
September 2019 - November 2019
Developing procedural animation systems and working in Unity’s Visual Effects Graph and Shader Graph
Texturing and Lighting for HDRP in Unity
Rendering and compositing video out of Unity
AV Systems and Content Designer
Big hART
April 2019 - August 2019
In 2019 I worked on SKATE by Big hART - a commerical theatre production that brings the art of skateboarding to the stage through percussion, projection and performance.
My role as AV Systems Designer was to create the motion tracking system & interactive content for the show. This included motion-tracking skateboarders, projection mapping and audio-reactive content triggered from the microphones places on the skaters feet and throughout the set.
Big hART is an Arts for social change company that tackles disadvantage through projects such as SKATE that bring invisible stories foward in society.
My role as AV Systems & Content Designer consisted of:
Designing a system in TouchDesigner that facilitated motion tracking, audio analysis, and graphical content generation.
Rigging camera and lighting gear to facilitate motion tracking.
Designing a system to communicate with LX to send tracking data to activate LED strips on set.
Working closely with the directors and skateboarders on a visual language for the show.
Editor
yeahsure.
August 2016 - August 2019
My role as Editor at yeahsure included:
Video Editing (Premiere Pro)
Motion Graphics (After Effects)
Visuals & Projection Mapping for Live Music events (Resolume Arena, Touch Designer)
Multicam Live Streaming (Wirecast, Blackmagic Video Utilities)
Cinematography & Photography
3D Graphics (Cinema4D, After Effects)
yeahsure is a Sydney based content creation and brand design agency specialising in the production of video, photographic and online media for the music industry.
Professional Experience Project
Research Assistant to Scott Brown, Creative Robotics Lab, UNSW Art & Design
2017
Assisting in prototyping an interactive & modular dome system to be used in multi-sensory therapy.
Contributing to research of commercial applications & existing products in the space.
Video Editor
Found At Sea Films (Ideosphere Media)
August 2014 - December 2017
My role at Found At Sea consisted of:
Motion Graphics
Digital production: Graphic & Media design Video Editing
Video Production & Cinematography
Database management
Tech
Unreal Engine 5
TouchDesigner
Houdini FX
Blender 3D
Unity 3D
Programming (C/Arduino, Java, Javascript, C# (Unity), CSS3, HTML5, Python, UE Blueprints)
Adobe Suite
Resolume Arena
Creative Programming & Peripherals (Kinect Azure, Realsense, NIR cameras, Arduino, Processing, Three.js, Leap Motion, Max/M4L)
Music Production (Ableton Live, Reason, VCV, Bitwig)
Web design (React & a bit of squarespace templating)
Community
Avant Harde Drive Community member & Presenter
Origin Collective Core Member
Origin is a Sydney based media artist’s collective focused on interactive art and technology. www.originart.xyz